This workshop is suitable for all schools, grades, and subject areas.
Learn to learn and teach in the exciting world of Hummingbird robotics, littleBits, Scratch, Snap!, Turtle Art, wearable electronics, microcontrollers, digital paper craft, programmable toys, and other new materials in a project-based context.
You will learn:
How new tools and technology can reinvigorate Project-Based Learning
Best classroom practices for integrating maker technology
How to plan engaging projects based on the TMI design model
How to choose the technologies with the maximum learning impact
How to make the case for making, tinkering, and engineering across the curriculum
What to bring?
Bring a laptop and your imagination. We’ll supply the rest (craft materials, art supplies, construction elements).